Ps3HEN is a Homebrew Enabler that is an alternative exploit to custom firmware (cfw) for models that can not install a CFW. We seen a couple weeks ago developer's and of the Ps3Xploit Team update Ps3HEN to v3.2.0, now we have a new update with the release of v3.2.1. We have seen a lot of developer's back in the fold after the 4.90 official firmware update that hit the PlayStation 3 several weeks ago. All my Patroners for their awesome support:.Samilop Cimmerian Iter for extensively testing the port.Freakler for the awesome Livearea assets.aap, author of re3, that gave us a huge hand improving, fixing and optimizing this port.The re3 team for the incredible work done with the reverse engineering of the game.Until then time to relive the Vice City story of Tommy Vercetti on your PS Vita or PlayStation TV!!!! So that is a project that could be something to look forward in the future as more progress is made for a suitable release. Here was a tweet by TheFl0w then later on Rinnegatamante posted a tweet with a video of more progress and gameplay they have made porting the mobile version of GTA:SA to the Vita ( Update: see this thread for progress). These guys continue to do some great work, but it does not seem like they are quite done yet even with the GTA Series as they are looking and making significant progress in porting what could be the next project Grand Theft Auto: San Andreas. In order to play this release you need to own a copy of the PC Game (can be purchased on Steam) and move needed game fiies, additional information can be viewed in the installation notes ReVC-Vita is a fully reversed - reimplementation of GTA: Vice City using the librw engine (a full and open source version of RenderWare Graphic Engine), like we seen used in re3-Vita. The devs have now successfully ported another Grand Theft Auto classic in the series & are now ready for release as they drop reVC-Vita - A Port of Grand Theft Auto: Vice City to the Vita Community. Iconic developer's in the Vita Community who have done so much for the platform in and developer have continued on another great project in a follow-up to reIII-Vita (A port of GTA III to the PS Vita). It is my choice just as it is the pirate's choice to steal content.The PS Vita / PlayStation TV devices are getting another great release for the Vita Homebrew Scene. However, I will personally not write any tools that aid in piracy. I will not act as the police for pirates. Here's my stance on this: I do not care one way or the other about piracy. It does not let you decrypt encrypted games. "It does not let you install or run Vita 'backups', warez, or any pirated content," says developer Yifan Lu. Any such exploit opens the door to piracy, and while there are no anti-DRM measures in the package, Team Molecule accepts the possibility that pirated commercial games may well happen. Right now, there isn't much to play with homebrew-wise, aside from a Vita version of Doom and a smattering of emulators, but it's expected that the release of HENkaku will see this situation change rapidly. The SNES emulator appears to run all titles - bar SuperFX games - at full speed. Various emulators are available right now, along with a Vita port of id software's classic Doom. Other applications include the ability for developers to create homebrew apps that overclock elements of the Vita at a level that's inaccessible to game developers. The exploit also works on the PlayStation TV/Vita TV micro-console, and the open access to the file system means that the ability to whitelist all titles has now returned, meaning that games which were bizarrely locked out - including Sony's own, some of which worked great - can now once again run. From there, homebrew packages can be transferred across and run on the unit. The injected code removes the Vita's file system from its sandbox and allows users to access it via FTP. Just ensure that you are running the latest firmware 3.60, then visit a specially prepared website to activate the exploit. Now, hacking collective Team Molecule has released a new exploit that fully unlocks the full power of the Vita hardware for homebrew developers.ĭubbed HENkaku, the exploit is preposterously simple to install. We've seen a bunch of PSP emulator exploits, and around a year ago, a native Vita exploit was released for an older firmware that required the unit tethered to a PC. Ever since its 2011 launch, PlayStation Vita's security has remained relatively intact.
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